- The game will be played on half of the regulation sized basketball
court. Lines designating out of bounds remain the same as full court
basketball with checks taking place at the top of the three-point line.
- Each team will designate a captain. Only the captain will be able
to speak to the officials during the game.
- Teams may have a 4-player roster. Two teams of three players shall
play games. Teams must begin games with a minimum of two players and must
forfeit if at any time the player count falls below two.
- Players must wear gym-appropriate, non-marking shoes. Players are
prohibited from wearing hats, any form of jewelry, cast, wood or metal
splints or braces of any kind (on any part of the body) unless approved by
the officials.
Periods
& Substitutions
- The game will be played
by 1pt (2 point regulation shot) and 2pt (3 point regulation shot)
baskets.
- Games will be played to
21 points with the winning team leading by at least 2 points. If games do
not reach 21 points, the leading team at the end of 25 minutes will be
declared the winner.
- In the case of a tie at
the end of the regulation period, the three players finishing the game for
each team will compete in a free throw “shootout” to decide a winner. Each
team will have three free throws and the best score wins. If teams are
still tied, players will compete in a “sudden death” shootout with one
player from each team taking a shot until the other team misses.
- Each team is allowed
one time-out (1 minute). The clock will not stop for time-outs, only for
injuries or situations under the supervisor’s discretion.
- Substitutions may only
be made during a dead ball situation. Players must alert the official that
they are substituting into the game and be vocally allowed to enter.
The Game
- Game time is forfeit
time. Due to time constraints, teams will be given no leeway to show up
late to games. Teams are recommended to show up 10-15 minutes early for
their games.
- The team winning the
coin toss will be given the ball first.
- Scoring will result in
a loser’s out format. Thus, if one team scores successfully, the other
team will then be given the ball at the top of the key. There will be no
make-it-take-it.
- The ball must be
checked before being put into play. This will always take place at the top
of the three-point line. A check situation is completed when the offensive
player hands the defensive player the ball. By giving the ball back to the
offensive player, the defensive player is putting the ball into play.
Checks must be done cleanly and in a sportsmanlike manner or else warnings
and then technical fouls will be administered. The ball must be passed
into play by the offensive player before it may be shot.
- Following defensive
rebounds of the ball, a team must clear the ball past any point of the
three-point line before attacking the basket.
- A three-point
regulation basket will result in 2 points and a two-point regulation
basket will result in 1 point.
- There will be no
throw-ins. All balls that go out-of-bounds will be taken to the top of the
three-point line and checked into play. This check procedure will be the
same as the one taken after a made basket.
- Players will have five
total fouls allowed. A technical foul received will count towards this
number of fouls. Any player that receives two technical fouls and ejection
from play will be not allowed to participate in the following game and may
be considered for future expulsion from play.
- If players are fouled
in the act of shooting, the shooter will receive one free throw and that
shooter’s team will be given the ball at the top of the key. In the case
of a foul on a three point shot, the shooter will be given 2 free throws
and the ball.
- A jump ball situation
will give the ball to the team opposite of that which receives the ball
first at the start of the game. Following jump ball situations will
continue in giving the ball to the opposing team.
- There is no bonus
situation. Fouls will be tallied by a scorekeeper and players will be
alerted when they reach 4 total fouls.
Rule
Enforcement
Violations
3 seconds (lane), 5 seconds (closely guarded),
carrying the ball, traveling, double dribble, kicked ball, over and back
(considered out of bounds in 3v3), ball over backboard, goaltending, basket
interference, jump ball
Fouls
Blocking, holding, hand check, pushing, illegal use
of hands, double foul, player-control foul (charge), technical foul